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	<title>Comments on: 2k Traitor Guard for NW GT</title>
	<atom:link href="http://bp.dnyarak.com/2009/11/2k-traitor-guard-for-nw-gt/feed/" rel="self" type="application/rss+xml" />
	<link>http://bp.dnyarak.com/2009/11/2k-traitor-guard-for-nw-gt/</link>
	<description>Another Painter&#039;s Blog</description>
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		<title>By: dnyarak</title>
		<link>http://bp.dnyarak.com/2009/11/2k-traitor-guard-for-nw-gt/#comment-106</link>
		<dc:creator>dnyarak</dc:creator>
		<pubDate>Sun, 29 Nov 2009 00:01:26 +0000</pubDate>
		<guid isPermaLink="false">http://14th.dnyarak.com/?p=444#comment-106</guid>
		<description>Thanks for the comments guys (and sorry your comment was sitting in the spam Huron!).

I have heard the Valks are the way to go, but I wanted to keep my army themed and Valks don&#039;t really seem to fit the traitor, Iron Warrior henchmen theme. perhaps I could convert something to &quot;count as&quot; a Valk...

The storm troopers do have some great rules, I may have to build something up for them, enforcers with whips perhaps. Thanks for the ideas guys.</description>
		<content:encoded><![CDATA[<p>Thanks for the comments guys (and sorry your comment was sitting in the spam Huron!).</p>
<p>I have heard the Valks are the way to go, but I wanted to keep my army themed and Valks don&#8217;t really seem to fit the traitor, Iron Warrior henchmen theme. perhaps I could convert something to &#8220;count as&#8221; a Valk&#8230;</p>
<p>The storm troopers do have some great rules, I may have to build something up for them, enforcers with whips perhaps. Thanks for the ideas guys.</p>
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		<title>By: 73rd</title>
		<link>http://bp.dnyarak.com/2009/11/2k-traitor-guard-for-nw-gt/#comment-105</link>
		<dc:creator>73rd</dc:creator>
		<pubDate>Fri, 20 Nov 2009 18:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://14th.dnyarak.com/?p=444#comment-105</guid>
		<description>That&#039;s a nice looking army at first glance mate, I don&#039;t know too much about Imperial Guard apart from when they annihilate my Necrons on the frequent occasion (Thanks Drax!). I definately like the thought of 2 Tanks as a Fast Attack though, I&#039;m guessing with the Multi-Melta it will be predominantly an anti-armour unit. Not sure about those Chem Cannons, are they infantry useful or armour? Could you replace the second squad of Sentinels for a squad of Storm Troopers, perhaps with Valkyrie transport within points limit? I&#039;ve seen them influence many a game before just with their special weapon load outs. Just a thought, and in specific regards to the Storm Troopers try and fit them in somewhere as they can actually cause a second thought to tough unit players like Marines and Necrons as well as being elite enough to take on Eldar. Yes I just like Storm Troopers!</description>
		<content:encoded><![CDATA[<p>That&#8217;s a nice looking army at first glance mate, I don&#8217;t know too much about Imperial Guard apart from when they annihilate my Necrons on the frequent occasion (Thanks Drax!). I definately like the thought of 2 Tanks as a Fast Attack though, I&#8217;m guessing with the Multi-Melta it will be predominantly an anti-armour unit. Not sure about those Chem Cannons, are they infantry useful or armour? Could you replace the second squad of Sentinels for a squad of Storm Troopers, perhaps with Valkyrie transport within points limit? I&#8217;ve seen them influence many a game before just with their special weapon load outs. Just a thought, and in specific regards to the Storm Troopers try and fit them in somewhere as they can actually cause a second thought to tough unit players like Marines and Necrons as well as being elite enough to take on Eldar. Yes I just like Storm Troopers!</p>
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		<title>By: HuronBH</title>
		<link>http://bp.dnyarak.com/2009/11/2k-traitor-guard-for-nw-gt/#comment-104</link>
		<dc:creator>HuronBH</dc:creator>
		<pubDate>Tue, 10 Nov 2009 20:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://14th.dnyarak.com/?p=444#comment-104</guid>
		<description>I think you should make a go at the tournament.  I always find the multi-day tournaments to be a blast and it focuses your gaming prepared-ness and gives you a deadline to get stuff done.

As far as your list, while I agree this is not the super competitive Leaf Blower style IG Template list or Mech IG list that you are accustomed to seeing on the web right now, I think it definitely a good starting point.  What is the purpose of the first 25 man platoon in the army.  I notice all it really has is 2 grenade launchers and 2 flamers in the way of punch and no transport option at all.  Don&#039;t you think 2 Vet Squads could do the job better and for less points?

Also why no Valks?  Even 1 or 2 of them to move a vet squad or two around and to give you some high mobile template laying ability can really put a crease in your enemies plans and cause all kind of disruption.

You have a solid start I think, you just need to make a few tweaks and you will have a solid list.</description>
		<content:encoded><![CDATA[<p>I think you should make a go at the tournament.  I always find the multi-day tournaments to be a blast and it focuses your gaming prepared-ness and gives you a deadline to get stuff done.</p>
<p>As far as your list, while I agree this is not the super competitive Leaf Blower style IG Template list or Mech IG list that you are accustomed to seeing on the web right now, I think it definitely a good starting point.  What is the purpose of the first 25 man platoon in the army.  I notice all it really has is 2 grenade launchers and 2 flamers in the way of punch and no transport option at all.  Don&#8217;t you think 2 Vet Squads could do the job better and for less points?</p>
<p>Also why no Valks?  Even 1 or 2 of them to move a vet squad or two around and to give you some high mobile template laying ability can really put a crease in your enemies plans and cause all kind of disruption.</p>
<p>You have a solid start I think, you just need to make a few tweaks and you will have a solid list.</p>
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